Crytek actually announced the updates in separate threads over on the Crysis subreddit. In the thread detailing the PlayStation 5 update, we learn that the game now comes with three different modes that users can switch between. First is Performance mode, which offers 1080p visuals at 60 frames per second. Then we have an 1800p60 Quality mode, and finally, a 1440p60 RayTracing mode.
It’s interesting that all three modes offer framerates up to 60 fps, but we’re guessing that you’ll have a more consistent framerate in Performance mode than you will with RayTracing turned on or by running the game at 1800p. In any case, the increased frame rate is a nice thing to have, particularly in a first-person shooter.
On the Xbox Series X update thread, we see that the situation is quite similar, only with even better resolution in Quality mode. While the Performance and RayTracing modes both still clock in at 1080p60 and 1440p60, respectively, the Xbox Series X’s Quality mode tops out at 2160p60. On the Xbox Series S, we finally see a difference in frame rates among the different modes, as the console offers a 1080p60 Performance mode, 2160p30 Quality mode, and 1080p30 RayTracing mode.
In addition to the next-gen upgrades, the console versions are also getting the Ascension level for the first time, along with a Classic Nanosuit menu and a large number of bug fixes. For more on those fixes, hit up the Reddit threads linked above, but otherwise those of you with a PS5 or Xbox Series X under the TV should give this update a download and take the next-gen version of Crysis Remastered for a spin.